Loric Items, such as the Xitharis, share attributes with existing Legacies which a Garde is known to possess. This suggests that the functions of other items may also have Legacy counterparts. See Also: Legacy Attributional Items.
Manipulation of Air/WindEdit
- See: Green Crystal
The ability to manipulate air molecules to create winds of any strength. Number Eight owns a Crystal which produces a powerful wind that formed a route from the surface to the bottom of the ocean. As one of the four elements, manipulation of wind is part of Number Six's Elemental Manipulation, but may also be a Legacy in its own right.
Manipulation of EarthEdit
Manipulation of earthen materials. This ability should be part of Number Six's Elemental Manipulation, but may be a Legacy in its own right.
Manipulation of WaterEdit
The ability to control water particles. Known to be a part of Six's Elemental Manipulation, but may be a Legacy in its own right, like the ability to manipulate fire.
The ability to see visions of the past. Number Four witnessed visions of the Mogadorian Invasion of Lorien while Henri uses a crystal to spread his Lumen to other parts of his body. He also witnesses several people prepare a second Loric Ship, loading it with Chimæra and a bundle and taking off. Number Eight mentions seeing visions of Lorien before the Invasion.
Sonic Boom GenerationEdit
- See: Dark Gloves
The ability to emit sonic waves. Marina owns a pair of gloves which she gives to Nine. When he claps his hands he accidentally emits a sonic boom which destroys all glass and dazes everyone within its radius. This may be the item that corresponds to Nigel's sound manipulation Legacy. Nigel can produce sonic blasts capable of disorienting people, but none of them have been shown to shatter glass. Also, the gloves may be able to do more with sound to better fit Nigel's Legacy.
- See: X-Ray Stone
The ability to see through Solid objects. Number Nine has a rock in his Chest that allows him to see through walls.